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Context used to aid debugging displays for nodes.
| Name | FKismetNodeInfoContext |
| Type | struct |
| Header File | /Engine/Source/Editor/GraphEditor/Public/KismetNodes/KismetNodeInfoContext.h |
| Include Path | #include "KismetNodes/KismetNodeInfoContext.h" |
Syntax
struct FKismetNodeInfoContext : public FNodeInfoContext
Inheritance Hierarchy
- FNodeInfoContext → FKismetNodeInfoContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FKismetNodeInfoContext
(
UEdGraph* SourceGraph |
KismetNodes/KismetNodeInfoContext.h |
Structs
| Name | Remarks |
|---|---|
| FObjectUUIDPair |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActiveObjectBeingDebugged | UObject * | Object being debugged for the graph. | KismetNodes/KismetNodeInfoContext.h | |
| NodesWithActiveLatentActions | TMap< class UEdGraphNode *, TArray< FObjectUUIDPair > > | KismetNodes/KismetNodeInfoContext.h | ||
| SourceBlueprint | UBlueprint * | Source blueprint for the graph. | KismetNodes/KismetNodeInfoContext.h | |
| WatchedNodeSet | TSet< UEdGraphNode * > | Set of nodes with a pin that is being watched. | KismetNodes/KismetNodeInfoContext.h | |
| WatchedPinSet | TSet< UEdGraphPin * > | Set of pins with watches. | KismetNodes/KismetNodeInfoContext.h |