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Unreal Engine C++ API Reference > Editor
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Classes
Type | Name | Description | |
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FConnectionDrawingPolicy | This class draws the connections for an UEdGraph composed of pins and nodes. | |
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FConnectionParams | ||
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FEdGraphNodeHandle | ||
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FEdGraphPinHandle | ||
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FGeometryHelper | ||
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FGraphActionNode | Utility class for building menus of graph actions. | |
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FGraphContextMenuArguments | Arguments when the graph panel wants to open a context menu. | |
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FGraphDiffControl | Used to find differences between revisions of a graph. | |
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FGraphEditorCommands | ||
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FGraphEditorCommandsImpl | ||
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FGraphEditorDragDropAction | Base class for drag-drop actions that pass into the graph editor and perform an action when dropped. | |
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FGraphEditorModule | Graph editor public interface | |
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FGraphInformationPopupInfo | Entry for an information popup in the node panel. | |
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FGraphNodeFactory | ||
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FGraphPinHandle | A handle to a pin, defined by its owning node's GUID, and the pin's name. | |
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FGraphSchemaActionDragDropAction | Drag-drop action where an FEdGraphSchemaAction should be performed when dropped. | |
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FGraphSelectionManager | ||
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FGraphSplineOverlapResult | ||
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FInterpCurve | ||
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FKismetConnectionDrawingPolicy | This class draws the connections for an UEdGraph using a K2-based schema. | |
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FMarqueeOperation | Helper for managing marquee operations | |
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FNodeFactory | Class that decides which widget type to create for a given data object | |
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FNodeInfoContext | Context passed in when getting popup info. | |
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FOverlayBrushInfo | Entry for an overlay brush in the node panel. | |
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FOverlayWidgetInfo | Entry for an overlay widget in the node panel. | |
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FSubstrateWidget | ||
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FZoomLevelsContainer | Interface for ZoomLevel values Provides mapping for a range of virtual ZoomLevel values to actual node scaling values | |
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SDefaultGraphActionWidget | Default widget for GraphActionMenu | |
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SGraphNodeKnot | The visual representation of a control point meant to adjust how connections are routed, also known as a Reroute node. | |
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SGraphNodeResizable | ||
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SGraphPaletteItem | Widget for displaying a single item | |
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SListView | ||
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SNodePanel | ||
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STreeView | ||
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UGraphEditorSettings | Implements settings for the graph editor. |
Typedefs
Name | Description |
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FCreateWidgetMouseButtonDown | Delegate executed when the mouse button goes down |
FGetComboItemDisplayString | A delegate type invoked when a selection changes somewhere. |
FIsGraphNodeHovered | |
FOnCommentBubbleToggled | |
FOnRenameRequestActionNode | Delegate for hooking up an inline editable text block to be notified that a rename is requested. |
FOnUpdateGraphPanel | |
SelectedItemType |
Enums
Type | Name | Description | |
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EGraphPanningMouseButton | ||
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EGraphRenderingLOD::Type | Level of detail for graph rendering (lower numbers are 'further away' with fewer details) | |
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ENodeZone::Type | This class is designed to serve as the base class for a panel/canvas that contains interactive widgets which can be selected and moved around by the user. |