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API > API/Editor > API/Editor/GraphEditor > API/Editor/GraphEditor/FConnectionDrawingPolicy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DrawSplineWithArrow
(
const FVector2D& StartPoint, |
ConnectionDrawingPolicy.h | ||
virtual void DrawSplineWithArrow
(
const FVector2f& StartPoint, |
ConnectionDrawingPolicy.h | ||
virtual void DrawSplineWithArrow
(
const FGeometry& StartGeom, |
ConnectionDrawingPolicy.h |
DrawSplineWithArrow(const FVector2D &, const FVector2D &, const FConnectionParams &)
| Name | DrawSplineWithArrow |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h |
| Include Path | #include "ConnectionDrawingPolicy.h" |
| Source | /Engine/Source/Editor/GraphEditor/Private/ConnectionDrawingPolicy.cpp |
virtual void DrawSplineWithArrow
(
const FVector2D & StartPoint,
const FVector2D & EndPoint,
const FConnectionParams & Params
)
DrawSplineWithArrow(const FVector2f &, const FVector2f &, const FConnectionParams &)
| Name | DrawSplineWithArrow |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h |
| Include Path | #include "ConnectionDrawingPolicy.h" |
| Source | /Engine/Source/Editor/GraphEditor/Private/ConnectionDrawingPolicy.cpp |
virtual void DrawSplineWithArrow
(
const FVector2f & StartPoint,
const FVector2f & EndPoint,
const FConnectionParams & Params
)
DrawSplineWithArrow(const FGeometry &, const FGeometry &, const FConnectionParams &)
| Name | DrawSplineWithArrow |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h |
| Include Path | #include "ConnectionDrawingPolicy.h" |
| Source | /Engine/Source/Editor/GraphEditor/Private/ConnectionDrawingPolicy.cpp |
virtual void DrawSplineWithArrow
(
const FGeometry & StartGeom,
const FGeometry & EndGeom,
const FConnectionParams & Params
)