Navigation
Unreal Engine C++ API Reference > Editor > GameplayTasksEditor > UK2Node_LatentGameplayTaskCall
- UEdGraphNode::CanCreateUnderSpecifiedSchema()
- UK2Node::CanCreateUnderSpecifiedSchema()
- UK2Node_LatentGameplayTaskCall::CanCreateUnderSpecifiedSchema()
References
Module | GameplayTasksEditor |
Header | /Engine/Source/Editor/GameplayTasksEditor/Classes/K2Node_LatentGameplayTaskCall.h |
Include | #include "K2Node_LatentGameplayTaskCall.h" |
Source | /Engine/Source/Editor/GameplayTasksEditor/Private/K2Node_LatentGameplayTaskCall.cpp |
virtual bool CanCreateUnderSpecifiedSchema
&40;
const UEdGraphSchema &42; DesiredSchema
&41; const
Remarks
Can this node be created under the specified schema.