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API > API/Editor > API/Editor/GameProjectGeneration > API/Editor/GameProjectGeneration/GameProjectUtils
| Type | Name | Description | |
|---|---|---|---|
| bool | IsValidClassNameForCreation
(
const FString& NewClassName, |
Returns true if the specified class name is properly formed and does not conflict with another class | |
| bool | IsValidClassNameForCreation
(
const FString& NewClassName, |
Returns true if the specified class name is properly formed and does not conflict with another class, including source/header files |