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API > API/Editor > API/Editor/GameProjectGeneration > API/Editor/GameProjectGeneration/FNewClassInfo > API/Editor/GameProjectGeneration/FNewClassInfo/__ctor
References
| Module | GameProjectGeneration |
| Header | /Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h |
| Include | #include "AddToProjectConfig.h" |
FNewClassInfo
&40;
const EClassType InClassType
&41;
Remarks
Convenience constructor so you can construct from a EClassType