Navigation
API > API/Editor > API/Editor/EditorInteractiveToolsFramework > API/Editor/EditorInteractiveToolsFramework/UEditorInteractiveGizmoManager
References
| Module | EditorInteractiveToolsFramework |
| Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoManager.h |
| Include | #include "EditorInteractiveGizmoManager.h" |
| Source | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorInteractiveGizmoManager.cpp |
virtual void InitializeWithEditorModeManager
&40;
IToolsContextQueriesAPI &42; QueriesAPI,
IToolsContextTransactionsAPI &42; TransactionsAPI,
UInputRouter &42; InputRouter,
FEditorModeTools &42; InEditorModeManager
&41;
Remarks
Initialize the GizmoManager with the necessary Context-level state. UEdModeInteractiveToolsContext calls this, you should not.