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API > API/Editor > API/Editor/EditorFramework > API/Editor/EditorFramework/SDepthBar
| Name | FBarPositions |
| Type | struct |
| Header File | /Engine/Source/Editor/EditorFramework/Public/Viewports/SDepthBar.h |
| Include Path | #include "Viewports/SDepthBar.h" |
Syntax
struct FBarPositions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BarFarPlane | double | Viewports/SDepthBar.h | ||
| BarMax | double | The Bottom of the bar (i.e. the near plane min) | Viewports/SDepthBar.h | |
| BarMin | double | The Top of the bar (i.e. the far plane max) | Viewports/SDepthBar.h | |
| BarNearPlane | double | Viewports/SDepthBar.h | ||
| DepthSpace | FDepthSpace | Viewports/SDepthBar.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
double BarToAlignedPosition
(
double BarPosition |
Viewports/SDepthBar.h | ||
double RelativeToBarPosition
(
double RelativePosition |
Viewports/SDepthBar.h | ||
double WorldToBarPosition
(
const FVector& WorldPosition |
Viewports/SDepthBar.h |