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API > API/Editor > API/Editor/EditorFramework > API/Editor/EditorFramework/SDepthBar
| Name | FDepthSpace |
| Type | struct |
| Header File | /Engine/Source/Editor/EditorFramework/Public/Viewports/SDepthBar.h |
| Include Path | #include "Viewports/SDepthBar.h" |
Syntax
struct FDepthSpace
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDepthSpace
(
const FVector& InOrigin, |
Viewports/SDepthBar.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AlignedMax | double | Viewports/SDepthBar.h | ||
| AlignedMin | double | Viewports/SDepthBar.h | ||
| bFlipped | bool | Viewports/SDepthBar.h | ||
| Forward | FVector | Viewports/SDepthBar.h | ||
| Origin | FVector | Viewports/SDepthBar.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
double AlignedToRelativePosition
(
double AlignedPosition |
Get the relative value of the given axis-aligned position | Viewports/SDepthBar.h | |
double BoundsToRelativePosition
(
double BoundsPosition |
Get the relative value of the given bounds position | Viewports/SDepthBar.h | |
double GetAlignedMax() |
Gets the maximum value relative to originating direction | Viewports/SDepthBar.h | |
double GetAlignedMin() |
Gets the minimum value relative to originating direction | Viewports/SDepthBar.h | |
double GetAlignedPosition
(
const FVector& Position |
Get the point of the position on the line starting at the origin, facing along the forward. | Viewports/SDepthBar.h | |
const FVector & GetForward() |
Viewports/SDepthBar.h | ||
const FVector & GetPosition() |
Viewports/SDepthBar.h | ||
double RelativeToAlignedPosition
(
double RelativePosition |
Get the axis-aligned value of the given relative position | Viewports/SDepthBar.h | |
double RelativeToBoundsPosition
(
double RelativePosition |
Get the bounds position of the given relative position | Viewports/SDepthBar.h |