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API > API/Editor > API/Editor/EditorFramework
| Name | FViewportTabContent |
| Type | class |
| Header File | /Engine/Source/Editor/EditorFramework/Public/ViewportTabContent.h |
| Include Path | #include "ViewportTabContent.h" |
Syntax
class FViewportTabContent
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FViewportTabContent() |
ViewportTabContent.h |
Classes
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ViewportActionFunction | TFunction< void(FNameName, TSharedPtr< IEditorViewportLayoutEntity >)> | ViewportTabContent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool BelongsToTab
(
TSharedRef< SDockTab > InParentTab |
ViewportTabContent.h | ||
virtual void BindViewportLayoutCommands
(
FUICommandList& InOutCommandList, |
Maps the common commands into the given command list for this layout to the given viewport based on the config key. | ViewportTabContent.h | |
const TMap< FName, TSharedPtr< IEditorViewportLayoutEntity > > * GetViewports() |
ViewportTabContent.h | ||
bool IsViewportConfigurationSet
(
const FName& ConfigurationName |
Returns whether the named layout is currently selected | ViewportTabContent.h | |
bool IsVisible() |
Returns whether the tab is currently shown | ViewportTabContent.h | |
virtual FViewportTabContentLayoutChangedEvent & OnViewportTabContentLayoutChanged() |
ViewportTabContent.h | ||
virtual FViewportTabContentLayoutStartChangeEvent & OnViewportTabContentLayoutStartChange() |
ViewportTabContent.h | ||
void PerformActionOnViewports
(
ViewportActionFunction& TFuncPtr |
ViewportTabContent.h | ||
virtual void SetViewportConfiguration
(
const FName& ConfigurationName |
ViewportTabContent.h |