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Structure that defines the necessary data for painting a given curve point
| Name | FCurvePointInfo |
| Type | struct |
| Header File | /Engine/Source/Editor/CurveEditor/Public/CurveDrawInfo.h |
| Include Path | #include "CurveDrawInfo.h" |
Syntax
struct FCurvePointInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCurvePointInfo
(
FKeyHandle InHandle |
CurveDrawInfo.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDraw | bool | If false, the key will not be painted. | CurveDrawInfo.h | |
| DrawInfo | FKeyDrawInfo | DrawInfo to use when rendering this point. | CurveDrawInfo.h | |
| KeyHandle | FKeyHandle | This point's key handle | CurveDrawInfo.h | |
| LayerBias | int32 | A layer bias to draw the point with (higher integers draw on top) | CurveDrawInfo.h | |
| LineDelta | FVector2D | A screen space delta position that defines where to draw a line connected to this point. | CurveDrawInfo.h | |
| ScreenPosition | FVector2D | The position of the point on screen | CurveDrawInfo.h | |
| Type | ECurvePointType | The type of the point | CurveDrawInfo.h |