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API > API/Editor > API/Editor/ComponentVisualizers > API/Editor/ComponentVisualizers/FPDICache
| |
|
| Name |
TElementBatch |
| Type |
struct |
| Header File |
/Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
| Include Path |
#include "SplineComponentVisualizer.h" |
Syntax
template<typename ElementType>
struct TElementBatch
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AllocHitProxyFunc |
TFunction< HHitProxy *()> |
|
SplineComponentVisualizer.h |
|
| Elements |
TArray< ElementType > |
|
SplineComponentVisualizer.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void Draw
(
FPrimitiveDrawInterface* PDI
) const
|
|
SplineComponentVisualizer.h |
|