Navigation
API > API/Editor > API/Editor/ComponentVisualizers > API/Editor/ComponentVisualizers/FPDICache > API/Editor/ComponentVisualizers/FPDICache/FRenderablePoint
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
SplineComponentVisualizer.h |
|
FRenderablePoint
(
const FVector& InPosition,
const FColor& InColor,
const float InSize,
const ESceneDepthPriorityGroup InDepthPriority
)
|
|
SplineComponentVisualizer.h |
|
FRenderablePoint()
| |
|
| Name |
FRenderablePoint |
| Type |
function |
| Header File |
/Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
| Include Path |
#include "SplineComponentVisualizer.h" |
FRenderablePoint()
FRenderablePoint(const FVector &, const FColor &, const float, const ESceneDepthPriorityGroup)
| |
|
| Name |
FRenderablePoint |
| Type |
function |
| Header File |
/Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
| Include Path |
#include "SplineComponentVisualizer.h" |
FRenderablePoint
(
const FVector & InPosition,
const FColor & InColor,
const float InSize,
const ESceneDepthPriorityGroup InDepthPriority
)