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API > API/Editor > API/Editor/ComponentVisualizers > API/Editor/ComponentVisualizers/FPDICache > API/Editor/ComponentVisualizers/FPDICache/FRenderablePoint
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SplineComponentVisualizer.h | |||
FRenderablePoint
(
const FVector& InPosition, |
SplineComponentVisualizer.h |
FRenderablePoint()
| Name | FRenderablePoint |
| Type | function |
| Header File | /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
| Include Path | #include "SplineComponentVisualizer.h" |
FRenderablePoint()
FRenderablePoint(const FVector &, const FColor &, const float, const ESceneDepthPriorityGroup)
| Name | FRenderablePoint |
| Type | function |
| Header File | /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
| Include Path | #include "SplineComponentVisualizer.h" |
FRenderablePoint
(
const FVector & InPosition,
const FColor & InColor,
const float InSize,
const ESceneDepthPriorityGroup InDepthPriority
)