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Unreal Engine C++ API Reference > Editor > ComponentVisualizers
Inheritance Hierarchy
- IModuleInterface
- FComponentVisualizersModule
References
Module | ComponentVisualizers |
Header | /Engine/Source/Editor/ComponentVisualizers/Public/ComponentVisualizers.h |
Include | #include "ComponentVisualizers.h" |
Syntax
class FComponentVisualizersModule : public IModuleInterface
Functions
Type | Name | Description | |
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void | RegisterComponentVisualizer
(
FName ComponentClassName, |
Register a visualizer for a particular componen class |
Overridden from IModuleInterface
Type | Name | Description | |
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void | Called before the module is unloaded, right before the module object is destroyed. | |
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void | Called right after the module DLL has been loaded and the module object has been created | |
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bool | Override this to set whether your module is allowed to be unloaded on the fly |