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Unreal Engine C++ API Reference > Editor > ComponentVisualizers > FComponentVisualizersModule
- IModuleInterface::SupportsDynamicReloading()
- FComponentVisualizersModule::SupportsDynamicReloading()
References
Module | ComponentVisualizers |
Header | /Engine/Source/Editor/ComponentVisualizers/Public/ComponentVisualizers.h |
Include | #include "ComponentVisualizers.h" |
virtual bool SupportsDynamicReloading&40;&41;
Remarks
Override this to set whether your module is allowed to be unloaded on the fly Whether the module supports shutdown separate from the rest of the engine.