Navigation
API > API/Editor > API/Editor/ClothingSystemEditorInterface
| Name | FClothingSystemEditorInterfaceModule |
| Type | class |
| Header File | /Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingSystemEditorInterfaceModule.h |
| Include Path | #include "ClothingSystemEditorInterfaceModule.h" |
Syntax
class FClothingSystemEditorInterfaceModule : public IModuleInterface
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FClothingSystemEditorInterfaceModule() |
ClothingSystemEditorInterfaceModule.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ExtenderFeatureName | const FName | ClothingSystemEditorInterfaceModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< UClothingAssetFactoryBase * > GetClothingAssetFactories() |
ClothingSystemEditorInterfaceModule.h | ||
UClothingAssetFactoryBase * GetClothingAssetFactory() |
ClothingSystemEditorInterfaceModule.h | ||
ISimulationEditorExtender * GetSimulationEditorExtender
(
FName InSimulationFactoryClassName |
ClothingSystemEditorInterfaceModule.h |
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
ClothingSystemEditorInterfaceModule.h | ||
virtual void StartupModule() |
ClothingSystemEditorInterfaceModule.h |