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API > API/Editor > API/Editor/Cascade > API/Editor/Cascade/UCascadeParticleSystemComponent
- UParticleSystemComponent::ParticleLineCheck()
- UCascadeParticleSystemComponent::ParticleLineCheck()
References
Module | Cascade |
Header | /Engine/Source/Editor/Cascade/Classes/CascadeParticleSystemComponent.h |
Include | #include "CascadeParticleSystemComponent.h" |
Source | /Engine/Source/Editor/Cascade/Private/Cascade.cpp |
virtual bool ParticleLineCheck
&40;
FHitResult & Hit,
AActor &42; SourceActor,
const FVector & End,
const FVector & Start,
const FVector & Extent,
const FCollisionObjectQueryParams &
&41;
Remarks
Collision Handling...