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API > API/Editor > API/Editor/Blutility > API/Editor/Blutility/UEditorUtilitySubsystem
Description
Given an ID for a tab, try to find a tab spawner that matches, and then spawn a tab. Returns true if it was able to find a matching tab spawner
| Name | SpawnRegisteredTabByID |
| Type | function |
| Header File | /Engine/Source/Editor/Blutility/Public/EditorUtilitySubsystem.h |
| Include Path | #include "EditorUtilitySubsystem.h" |
| Source | /Engine/Source/Editor/Blutility/Private/EditorUtilitySubsystem.cpp |
UFUNCTION (BlueprintCallable, Category="Development|Editor")
bool SpawnRegisteredTabByID
(
FName NewTabID
)