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API > API/Editor > API/Editor/Blutility
| |
|
| Name |
UAsyncImageExport |
| Type |
class |
| Header File |
/Engine/Source/Editor/Blutility/Public/AsyncImageExport.h |
| Include Path |
#include "AsyncImageExport.h" |
Syntax
UCLASS (MinimalAPI)
class UAsyncImageExport : public UBlueprintAsyncActionBase
Inheritance Hierarchy
Constructors
Variables
Public
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Quality |
int32 |
|
AsyncImageExport.h |
|
| TargetFile |
FString |
|
AsyncImageExport.h |
|
| TextureToExport |
TObjectPtr< UTexture > |
|
AsyncImageExport.h |
|
Functions
Public
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
static UAsyncImageExport * ExportImageAsync
(
UTexture* Texture,
const FString& OutputFile,
int Quality
)
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|
AsyncImageExport.h |
- BlueprintCallable
- Meta=(BlueprintInternalUseOnly="true")
|