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API > API/Editor > API/Editor/Blutility
| |
|
| Name |
FAssetActionSupportCondition |
| Type |
struct |
| Header File |
/Engine/Source/Editor/Blutility/Classes/AssetActionUtility.h |
| Include Path |
#include "AssetActionUtility.h" |
Syntax
USTRUCT ()
struct FAssetActionSupportCondition
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bShowInMenuIfFilterFails |
bool |
If this filter does not pass, show the corresponding functions from the menu anyways. |
AssetActionUtility.h |
- EditDefaultsOnly
- Category="Asset Support"
|
| FailureReason |
FString |
This is the failure reason to reply to the user with if the condition above fails. |
AssetActionUtility.h |
- EditAnywhere
- Category=Condition
- Meta=(MultiLine=true)
|
| Filter |
FString |
This is a content browser styled filter. |
AssetActionUtility.h |
- EditAnywhere
- Category=Condition
|