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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Tunnel
- UK2Node_Tunnel::PostFixupAllWildcardPins()
- UK2Node_MacroInstance::PostFixupAllWildcardPins()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Tunnel.h |
Include | #include "K2Node_Tunnel.h" |
virtual void PostFixupAllWildcardPins
&40;
bool bInAllWildcardPinsUnlinked
&41;
Remarks
Handles any work needed to be done after fixing up all wildcard pins during reconstruction
Parameters
Name | Description |
---|---|
bInAllWildcardPinsUnlinked | TRUE if all wildcard pins were unlinked |