Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Timeline
- UEdGraphNode::DestroyNode()
- UK2Node_Timeline::DestroyNode()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Timeline.h |
Include | #include "K2Node_Timeline.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Timeline.cpp |
virtual void DestroyNode&40;&41;
Remarks
Destroy the specified node