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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UK2Node_SetFieldsInStruct
| Name | FSetFieldsInStructPinManager |
| Type | struct |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetFieldsInStruct.h |
| Include Path | #include "K2Node_SetFieldsInStruct.h" |
Syntax
struct FSetFieldsInStructPinManager : public UK2Node_MakeStruct::FMakeStructPinManager
Inheritance Hierarchy
- FStructOperationOptionalPinManager → UK2Node_MakeStruct::FMakeStructPinManager → UK2Node_SetFieldsInStruct::FSetFieldsInStructPinManager
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSetFieldsInStructPinManager
(
const uint8* InSampleStructMemory, |
K2Node_SetFieldsInStruct.h |
Functions
Public
Overridden from FMakeStructPinManager
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetRecordDefaults
(
FProperty* TestProperty, |
K2Node_SetFieldsInStruct.h |