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API > API/Editor > API/Editor/BlueprintGraph
| Name | FOptionalPinFromProperty |
| Type | struct |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
| Include Path | #include "K2Node.h" |
Syntax
USTRUCT ()
struct FOptionalPinFromProperty
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| K2Node.h | |||
FOptionalPinFromProperty
(
FName InPropertyName, |
K2Node.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCanToggleVisibility | uint8 | K2Node.h |
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| bHasOverridePin | uint8 | K2Node.h |
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| bIsMarkedForAdvancedDisplay | uint8 | K2Node.h |
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| bIsOverrideEnabled | uint8 | TRUE if the override value is enabled for use | K2Node.h |
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| bIsOverridePinVisible | uint8 | TRUE if the override pin is visible | K2Node.h |
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| bIsSetValuePinVisible | uint8 | TRUE if the override value should be set through this pin | K2Node.h |
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| bPropertyIsCustomized | uint8 | K2Node.h |
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| bShowPin | uint8 | K2Node.h |
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| CategoryName | FName | K2Node.h |
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| PropertyFriendlyName | FString | K2Node.h |
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| PropertyName | FName | K2Node.h |
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| PropertyTooltip | FText | K2Node.h |
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