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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Literal
- UK2Node::GetReferencedLevelActor()
- UK2Node_Literal::GetReferencedLevelActor()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Literal.h |
Include | #include "K2Node_Literal.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Literal.cpp |
virtual AActor &42; GetReferencedLevelActor&40;&41; const
Remarks
If this node references an actor in the level that should be selectable by "Find Actors In Level," this will return a reference to that actor Reference to an actor corresponding to this node, or NULL if no actors are referenced