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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_ExecutionSequence
- IK2Node_AddPinInterface::AddInputPin()
- UK2Node_ExecutionSequence::AddInputPin()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ExecutionSequence.h |
Include | #include "K2Node_ExecutionSequence.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_ExecutionSequence.cpp |
virtual void AddInputPin&40;&41;
Remarks
Add an additional input pin to this node