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API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_EditablePinBase
- UK2Node_Tunnel
- UK2Node_Composite
- UK2Node_MathExpression
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Composite.h |
| Include | #include "K2Node_Composite.h" |
Syntax
class UK2Node_Composite : public UK2Node_Tunnel
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< class UEdGraph > | BoundGraph | The graph that this composite node is representing. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UK2Node_Composite
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Fixes up the input and output sink when needed, useful after PostEditUndo which changes which graph these nodes point to | ||
| UK2Node_Tunnel * | GetEntryNode () |
Get the entry/exit nodes inside this collapsed graph. | |
| UK2Node_Tunnel * | GetExitNode () |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| bool | Return whether to draw this node as an entry | ||
| bool | Return whether to draw this node as an entry | ||
| bool | Return true if adding/removing this node requires calling MarkBlueprintAsStructurallyModified on the Blueprint |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| void | Allocate default pins for a given node, based only the NodeType, which should already be filled in. | ||
| bool | CanCreateUnderSpecifiedSchema
(
const UEdGraphSchema* DesiredSchema |
Can this node be created under the specified schema. | |
| bool | Whether or not this node can be deleted by user action | ||
| void | DestroyNode () |
Destroy the specified node | |
| UObject * | Returns the object that should be focused when double-clicking on this node (the object can be an actor, which selects it in the world, or a node/graph/pin) | ||
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar | |
| FLinearColor | Gets the draw color of a node's title bar | ||
| TArray< UEdGraph * > | GetSubGraphs () |
||
| FText | Gets the tooltip to display when over the node | ||
| TSharedPtr< class INameValidatorInterface > | Create a name validator for this node | ||
| void | OnRenameNode
(
const FString& NewName |
Called when this node is being renamed after a successful name validation | |
| void | Perform any fixups (deep copies of associated data, etc...) necessary after a node has been pasted in the editor | ||
| void | A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditUndo () |
Called after applying a transaction to the object. |