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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2
Inheritance Hierarchy
- INameValidatorInterface
- FDummyNameValidator
- FKismetNameValidator
- FStringSetNameValidator
- FAnimStateTransitionNodeSharedCrossfadeNameValidator
- FAnimStateTransitionNodeSharedRulesNameValidator
- FEnhancedInputPlayerMappableNameValidator
- FRigVMLocalVariableNameValidator
- FRigVMNameValidator
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/Kismet2NameValidators.h |
| Include | #include "Kismet2/Kismet2NameValidators.h" |
Syntax
class INameValidatorInterface
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | BlueprintObjectNameIsUnique
(
UBlueprint* Blueprint, |
Helper method to see if object exists with this name in the blueprint. | |
| EValidatorResult | FindValidString
(
FString& InOutName |
||
| FString | GetErrorString
(
const FString& Name, |
||
| FText | GetErrorText
(
const FString& Name, |
||
| EValidatorResult | |||
| EValidatorResult |