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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_CallArrayFunction
- UK2Node::DoesInputWildcardPinAcceptArray()
- UK2Node_CallArrayFunction::DoesInputWildcardPinAcceptArray()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallArrayFunction.h |
Include | #include "K2Node_CallArrayFunction.h" |
virtual bool DoesInputWildcardPinAcceptArray
&40;
const UEdGraphPin &42; Pin
&41; const