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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_AddComponentByClass
- UK2Node_ConstructObjectFromClass::GetNodeTitleFormat()
- UK2Node_AddComponentByClass::GetNodeTitleFormat()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponentByClass.h |
Include | #include "K2Node_AddComponentByClass.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponentByClass.cpp |
virtual FText GetNodeTitleFormat&40;&41; const
Remarks
Gets the node title when a class has been selected.