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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UK2Node_AddComponent
- UEdGraphNode::ReconstructNode()
- UK2Node::ReconstructNode()
- UK2Node_AddComponent::ReconstructNode()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponent.h |
Include | #include "K2Node_AddComponent.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponent.cpp |
virtual void ReconstructNode&40;&41;
Remarks
Refresh the connectors on a node, preserving as many connections as it can.