Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_AddComponent
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponent.h |
Include | #include "K2Node_AddComponent.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponent.cpp |
void AllocatePinsForExposedVariables&40;&41;