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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node
- UK2Node::ShouldDrawCompact()
- UK2Node_GetEnumeratorNameAsString::ShouldDrawCompact()
- UK2Node_GetEnumeratorName::ShouldDrawCompact()
- UK2Node_GetEnumeratorNameAsString::ShouldDrawCompact()
- UK2Node_EnumEquality::ShouldDrawCompact()
- UK2Node_ConvertAsset::ShouldDrawCompact()
- UK2Node_GetArrayItem::ShouldDrawCompact()
- UK2Node_CastByteToEnum::ShouldDrawCompact()
- UK2Node_GetSubsystem::ShouldDrawCompact()
- UK2Node_MacroInstance::ShouldDrawCompact()
- UK2Node_CallFunction::ShouldDrawCompact()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include | #include "K2Node.h" |
virtual bool ShouldDrawCompact&40;&41; const
Remarks
Should draw compact