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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UEdGraphSchema_K2 > API/Editor/BlueprintGraph/UEdGraphSchema_K2/GetReplaceVariableMenu
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h |
| Include | #include "EdGraphSchema_K2.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp |
void GetReplaceVariableMenu
&40;
FToolMenuSection & Section,
const UEdGraphNode &42; InGraphNode,
UBlueprint &42; InOwnerBlueprint,
bool bInReplaceExistingVariable
&41; const
Remarks
Create menu for variable get/set nodes which allows for the replacement of variables
Parameters
| Name | Description |
|---|---|
| InGraphNode | Variable node to replace |
| InOwnerBlueprint | The owning Blueprint of the variable |
| InMenuBuilder | MenuBuilder to place the menu items into |
| bInReplaceExistingVariable | TRUE if replacing an existing variable, will keep the variable from appearing on the list |