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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UEdGraphSchema_K2
- UEdGraphSchema::DroppedAssetsOnNode()
- UEdGraphSchema_K2::DroppedAssetsOnNode()
- UAnimationGraphSchema::DroppedAssetsOnNode()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h |
Include | #include "EdGraphSchema_K2.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp |
virtual void DroppedAssetsOnNode
&40;
const TArray< FAssetData > & Assets,
const FVector2D & GraphPosition,
UEdGraphNode &42; Node
&41; const
Remarks
Called when asset(s) are dropped onto the specified node