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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h |
Include | #include "EdGraphSchema_K2.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp |
virtual bool DefaultValueSimpleValidation
&40;
const FEdGraphPinType & PinType,
const FName PinName,
const FString & NewDefaultValue,
TObjectPtr< UObject > NewDefaultObject,
const FText & InText,
FString &42; OutMsg
&41; const
Remarks
Do validation, that doesn't require a knowledge about actual pin