Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph > UBlueprintFieldNodeSpawner
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFieldNodeSpawner.h |
Include | #include "BlueprintFieldNodeSpawner.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintFieldNodeSpawner.cpp |
void SetField
&40;
FFieldVariant InField
&41;
Remarks
Sets the field for this spawner