Navigation
API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UBlueprintEditorSettings
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintEditorSettings.h |
| Include | #include "BlueprintEditorSettings.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintEditorSettings.cpp |
bool IsClassPathAllowed
&40;
const FTopLevelAssetPath & InClassPath
&41; const