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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UBlueprintAssetNodeSpawner
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintAssetNodeSpawner.h |
| Include | #include "BlueprintAssetNodeSpawner.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintAssetNodeSpawner.cpp |
const FAssetData & GetAssetData&40;&41; const
Remarks
Retrieves the asset that this assigns to spawned nodes. The asset that this class was initialized with.