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API > API/Editor > API/Editor/BlueprintGraph
| |
|
| Name |
UAnimNotifyEventNodeSpawner |
| Type |
class |
| Header File |
/Engine/Source/Editor/BlueprintGraph/Public/AnimNotifyEventNodeSpawner.h |
| Include Path |
#include "AnimNotifyEventNodeSpawner.h" |
Syntax
UCLASS (MinimalAPI, Transient)
class UAnimNotifyEventNodeSpawner : public UBlueprintEventNodeSpawner
Inheritance Hierarchy
Implements Interfaces
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| SkeletonObjectPath |
FSoftObjectPath |
The skeleton that supplied this notify, used for filtering |
AnimNotifyEventNodeSpawner.h |
|
Functions
Public
Static