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Unreal Engine C++ API Reference > Editor > BlueprintGraph > FOptionalPinManager
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h |
Include | #include "K2Node.h" |
virtual void PostRemovedOldPin
&40;
FOptionalPinFromProperty & Record,
int32 ArrayIndex,
FProperty &42; Property,
uint8 &42; PropertyAddress,
uint8 &42; DefaultPropertyAddress
&41; const