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Unreal Engine C++ API Reference > Editor > BlueprintGraph > FEdGraphSchemaAction_K2AddComponent
- FEdGraphSchemaAction::AddReferencedObjects()
- FEdGraphSchemaAction_K2NewNode::AddReferencedObjects()
- FEdGraphSchemaAction_K2AddComponent::AddReferencedObjects()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h |
Include | #include "EdGraphSchema_K2_Actions.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2_Actions.cpp |
virtual void AddReferencedObjects
&40;
FReferenceCollector & Collector
&41;
Remarks
GC.