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Unreal Engine C++ API Reference > Editor > BlueprintGraph > FEdGraphSchemaAction_BlueprintVariableBase
- FEdGraphSchemaAction::ReorderToBeforeAction()
- FEdGraphSchemaAction_BlueprintVariableBase::ReorderToBeforeAction()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h |
Include | #include "EdGraphSchema_K2_Actions.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2_Actions.cpp |
virtual bool ReorderToBeforeAction
&40;
TSharedRef< FEdGraphSchemaAction > OtherAction
&41;
Remarks
Reorders this action to be before the other item in the parent container (returns false if they are not in the same container or cannot be reordered)