Navigation
API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/FBindingObject
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
BlueprintNodeBinder.h |
|
|
|
BlueprintNodeBinder.h |
|
|
|
BlueprintNodeBinder.h |
|
IsA()
| |
|
| Name |
IsA |
| Type |
function |
| Header File |
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h |
| Include Path |
#include "BlueprintNodeBinder.h" |
template<typename T>
bool IsA() const
IsA(const UClass *)
| |
|
| Name |
IsA |
| Type |
function |
| Header File |
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h |
| Include Path |
#include "BlueprintNodeBinder.h" |
bool IsA
(
const UClass * InClass
) const
IsA(const FFieldClass *)
| |
|
| Name |
IsA |
| Type |
function |
| Header File |
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h |
| Include Path |
#include "BlueprintNodeBinder.h" |
bool IsA
(
const FFieldClass * InClass
) const