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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/FBindingObject
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsA () |
BlueprintNodeBinder.h | ||
| BlueprintNodeBinder.h | |||
bool IsA
(
const FFieldClass* InClass |
BlueprintNodeBinder.h |
IsA()
| Name | IsA |
| Type | function |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h |
| Include Path | #include "BlueprintNodeBinder.h" |
template<typename T>
bool IsA() const
IsA(const UClass *)
| Name | IsA |
| Type | function |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h |
| Include Path | #include "BlueprintNodeBinder.h" |
bool IsA
(
const UClass * InClass
) const
IsA(const FFieldClass *)
| Name | IsA |
| Type | function |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h |
| Include Path | #include "BlueprintNodeBinder.h" |
bool IsA
(
const FFieldClass * InClass
) const