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API > API/Editor > API/Editor/BlueprintGraph
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/AssetBlueprintGraphActions.h |
| Include | #include "AssetBlueprintGraphActions.h" |
Syntax
struct FAssetBlueprintGraphActions
Remarks
Struct to handle Asset Blueprint Graph actions Essentially this is used to help generate asset nodes/responses for Blueprint graphs and keeping Blueprint code from being dependent on something it shouldn't For example, this can be used to help with dragging/dropping assets on a Blueprint graph
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FText | GetGraphHoverMessage
(
const FAssetData& AssetData, |
Gets the hover message when when holding a asset over a Blueprint graph from a drag/drop operation | |
| bool | TryCreatingAssetNode
(
const FAssetData& AssetData, |
Tries to create a node from the asset passed on the graph passed in |