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| Name | USoundSubmixEffectFactory |
| Type | class |
| Header File | /Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSubmixEffectFactory.h |
| Include Path | #include "Factories/SoundSubmixEffectFactory.h" |
Syntax
UCLASS (MinimalAPI, HideCategories=Object)
class USoundSubmixEffectFactory : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → USoundSubmixEffectFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USoundSubmixEffectFactory
(
const FObjectInitializer& ObjectInitializer |
Factories/SoundSubmixEffectFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SoundEffectSubmixPresetClass | TSubclassOf< USoundEffectSubmixPreset > | The type of sound source effect preset that will be created | Factories/SoundSubmixEffectFactory.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanCreateNew() |
Factories/SoundSubmixEffectFactory.h | ||
virtual bool ConfigureProperties() |
Factories/SoundSubmixEffectFactory.h | ||
virtual UObject * FactoryCreateNew
(
UClass* Class, |
Factories/SoundSubmixEffectFactory.h |