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| Name | USoundAttenuationFactory |
| Type | class |
| Header File | /Engine/Source/Editor/AudioEditor/Classes/Factories/SoundAttenuationFactory.h |
| Include Path | #include "Factories/SoundAttenuationFactory.h" |
Syntax
UCLASS (HideCategories=Object, MinimalAPI)
class USoundAttenuationFactory : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → USoundAttenuationFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USoundAttenuationFactory
(
const FObjectInitializer& ObjectInitializer |
Factories/SoundAttenuationFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * FactoryCreateNew
(
UClass* Class, |
Factories/SoundAttenuationFactory.h |