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Unreal Engine C++ API Reference > Editor > AudioEditor > SoundCueGraph > USoundCueGraphSchema
- UEdGraphSchema::GetAssetsGraphHoverMessage()
- USoundCueGraphSchema::GetAssetsGraphHoverMessage()
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h |
Include | #include "SoundCueGraph/SoundCueGraphSchema.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundCueGraphSchema.cpp |
virtual void GetAssetsGraphHoverMessage
&40;
const TArray< FAssetData > & Assets,
const UEdGraph &42; HoverGraph,
FString & OutTooltipText,
bool & OutOkIcon
&41; const
Remarks
Allows schema to generate a tooltip (icon & message) when the specified asset(s) are dragged over the specified graph