Navigation
Unreal Engine C++ API Reference > Editor > AudioEditor > SoundCueGraph > USoundCueGraphSchema
- UEdGraphSchema::CreateDefaultNodesForGraph()
- USoundCueGraphSchema::CreateDefaultNodesForGraph()
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h |
Include | #include "SoundCueGraph/SoundCueGraphSchema.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundCueGraphSchema.cpp |
virtual void CreateDefaultNodesForGraph
&40;
UEdGraph & Graph
&41; const
Remarks
Populate new graph with any default nodes
Parameters
Name | Description |
---|---|
Graph | Graph to add the default nodes to |
ContextClass | If specified, the graph terminators will use this class to search for context for signatures (i.e. interface functions) |