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API > API/Editor > API/Editor/AudioEditor > API/Editor/AudioEditor/SoundClassGraph > API/Editor/AudioEditor/SoundClassGraph/USoundClassGraphSchema
- UEdGraphSchema::DroppedAssetsOnGraph()
- USoundClassGraphSchema::DroppedAssetsOnGraph()
References
| Module | AudioEditor |
| Header | /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphSchema.h |
| Include | #include "SoundClassGraph/SoundClassGraphSchema.h" |
| Source | /Engine/Source/Editor/AudioEditor/Private/SoundClassGraphSchema.cpp |
virtual void DroppedAssetsOnGraph
&40;
const TArray< struct FAssetData > & Assets,
const FVector2D & GraphPosition,
UEdGraph &42; Graph
&41; const
Remarks
Called when asset(s) are dropped onto a graph background.